Estoy construyendo una aplicación que utiliza bastantes comandos, y están abarrotando mi viewmodel. MVVM es nuevo para mí, así que lo siento si esta pregunta es un poco estúpida. ¿Hay alguna manera de reducir el desorden? Por ejemplo, aquí se puede ver la parte de la confusión ..¿Cómo puedo evitar el desorden de comandos en ViewModel?
private void InitializeCommands()
{
LogoutCommand = new RelayCommand(Logout);
OpenCommand = new RelayCommand(SetImage);
SaveCommand = new RelayCommand(SaveImage, SaveImageCanExecute);
UploadToFlickrCommand = new RelayCommand(UploadToFlickr);
CropCommand = new RelayCommand(SetCropMouseEvents);
RemoveRedEyeCommand = new RelayCommand(SetRemoveRedEyeMouseEvents);
TextInputCropCommand = new RelayCommand(CropFromText);
ReloadImageCommand = new RelayCommand(ReloadImage);
FlipYCommand = new RelayCommand(FlipY);
Rotate90RCommand = new RelayCommand(Rotate90R);
FlipXCommand = new RelayCommand(FlipX);
ToGrayscaleCommand = new RelayCommand(ToGrayscale);
ToSepiaCommand = new RelayCommand(ToSepia);
WindowClosingCommand = new RelayCommand(WindowClosing);
EffectsViewCommand = new RelayCommand(() => CurrentToolView = new EffectsView());
AddTextCommand = new RelayCommand(() => CurrentToolView = new AddTextView());
ResizeCommand = new RelayCommand(() => CurrentToolView = new ResizeView());
CropViewCommand = new RelayCommand(() => CurrentToolView = new CropView());
RedEyeCommand = new RelayCommand(() => CurrentToolView = new RedEyeView());
RotateViewCommand = new RelayCommand(() => CurrentToolView = new RotateView());
ExitCommand = new RelayCommand(() => Application.Current.Shutdown());
FullscreenCommand = new RelayCommand(() =>
{
var fs = new FullscreenView
{FullscreenImage = CurrentImage.LoadedImage};
fs.Show();
});
HandleDropCommand = new RelayCommand<DragEventArgs>(e => OnFileDrop(this, e));
Messenger.Default.Register<User>(this, "UserLogin", SetUser);
Messenger.Default.Register<FlickrAccount>(this, "AddedAccount", AddAccount);
Messenger.Default.Register<string>(this, "INeedAUser", SendUser);
Messenger.Default.Register<string>(this, "INeedAImage", SendImage);
}
También me interesaría ver una buena respuesta a esto, pero AFAIK es el precio a pagar por tener todo el valor del acoplamiento flojo. – Jon